Best combat build for PvE soloing
In my experience, rogues and hunters are easy-mode, you’ll kill things quickly and get quests done really fast, but they are immensely repetetive. If you don’t mind doing the same thing over and over and over again for 70 levels, I’d recommend either of these. Good dps with very little downtime.
Generally I recommend all new players try a class that can heal themselves. You’ll often find yourself in a bit of a bad situation, and rather than just get frustrated with it, allowing yourself to die, it’s a good skill to know how to get out of it. Given what you’ve said about wanting good damage, and maybe some healing, the two I’d recommend for you are Shaman or Druid.
Druids learn different forms for different abilities. The first you’ll learn is Bear, which makes you a tank. When you shift into bear form, your health and armor dramatically increase, and you’re able to hold onto multiple mobs with great ease. This is great when you get into trouble, pulling too many things. You still maintain the ability to heal, at the click of a button, you shapeshift back to human, cast your heal, then shift back to bear. Bears use the same Rage mechanic as warriors. The next form you learn is Cat. The cat form works very much the same as a rogue, just not quite the same skill range. You can stealth up to things and claw at them til they die. Cats use the Energy mechanic, similar to rogues, which results in very little downtime. Both bear and cat form use the Feral talent tree.
If you’re not a fan of melee dps, the druid class also offers a Moonkin form, which you have to spec into, rather than quest for in the case of bear and cat. The moonkin form basically makes you a casting machine, doing powerful nature spells. You can cast in human form too, but moonkin offers more specialised talents for this. This uses the Balance talent tree. Finally, the last option for druids are as healers. You can eventually spec into Tree of Life form, increasing your skill at pure healing. I wouldn’t recommend the Restoration spec for levelling, although it’s super-fun at end game (My main has been a resto druid for about a year). It’s worth noting though, as a druid healer, you don’t have the same kind of heals offered by the other ‘regular’ healing classes. Your heals are mostly heal-over-time (HoTs), ticking for a certain amount of health every few seconds or so.
So onto Shaman. They have a similar talent structure to druids, with 3 distinct trees: Enhancement, Elemental, and Restoration. Again, I wouldn’t recommend levelling as resto, unless you are working with a friend, who would need healing a lot. The main choices for levelling are Enhance or Ele in this case. Most people go Enhance, but it isn’t unheard of, and certainly not unwise to go Ele, depending on what you want to do.
Enhance is melee combat. With this spec, and working through the talent tree, you are able to dual-wield weapons at level 40. Combine this with totems, which you learn while levelling, you can be a dps machine. Downside is this is a mana using class, and while Enhance is the least mana dependent, it can still lead to some downtime between fights. With Ele, you are a caster, again using mostly nature damage against your opponents. Of everything I’ve mentioned so far, I know least about this spec, so this would be mostly up to you to research if you opt to go for this. And like druids, Shaman have healing spells they can use all the time, although with shaman, you do not need to shapeshift to use them, they are available at all times.
Hope this all helps. If you want any more information on other classes, let me know.
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